Unreal Engine Mastery Course

Yes.. these sessions are also open for international participants as long as the timings (IST 7 pm to 10 pm) suit you.

Part 1: Common Foundations – For Everybody

Basics of Unreal Engine

6 Sessions - 3 hours each
Every Monday, Wednesday, Friday (7 pm to 10 pm)
Sept 30, Oct 2,4, 7,9,11

  1. Unreal Engine Unveiled: Getting Started with Your Creative Tool
    • Overview of Unreal Engine

    • Setting Up Your Workspace

    • Navigating the Interface

    • Basic Terminology and Concepts

  1. The Basics of Asset Management and Level Design
    • Importing and Managing Assets

    • Creating and Modifying Levels

    • Basic Terrain Sculpting and Object Placement

  1. Materials and Lighting in Unreal Engine
    • Introduction to Material Editor and its nodes

    • Baked Lighting

    • Lumen Lighting Workflow

  2. Blueprint Essentials: Building Your First Script
    • Introduction to Blueprint Visual Scripting

    • Creating Basic Blueprints

    • Understanding Nodes and Variables

  1. Visual Effects with Niagara: Particle Systems Basics
    • Introduction to Niagara Particle Systems

    • Creating and Customizing Basic Particle Effects

    • Integrating Niagara with Your Scene

  1. Animating Scenes with Sequencer: Essentials for Motion
    • Basics of Sequencer for Animation

    • Creating Simple Animations and Camera Moves

    • Rendering out animation. Playing it in game.

Advanced Unreal Engine

6 Sessions - 3 hours each
Every Monday, Wednesday, Friday (7 pm to 10 pm)
Oct 14, 16, 18,21,23,25
  1. Advanced Blueprint Scripting: Creating Complex Interactions
    • Advanced Blueprint Techniques

    • Custom Nodes and Functions

    • Debugging and Optimization Strategies

  1. Mastering Niagara: Advanced Particle Effects
    • Complex Particle Systems and Effects

    • Particle Simulations and Dynamics

    • Performance Optimization for Niagara

  1. Chaos Physics in Depth: Creating Dynamic Worlds
    • Advanced Physics Simulations

    • Customizing Destruction and Interaction

    • Performance Considerations and Optimization

  1. Blueprint Communication: Linking Systems and Components
    • Interacting Between Blueprints

    • Event Dispatchers and Interfaces

    • Optimizing Communication and Performance

  1. UMG Creating UIs in Unreal Engine
    • UMG Basics

    • Creating a heads up display

    • Creating a menu system

  1. Final Project: Implementing Your Skills
    • Developing a Comprehensive Project

    • Application of Advanced Techniques

    • Peer Review and Feedback

 

Part 2: Specialization Tracks

Gaming Pathway – For Gaming and Interactive Projects

5 Sessions - 4 hours each
Every Tuesday and Friday (7 pm to 11 pm)
Oct 29, Nov 1,5,8,12
  1. Coding a Game Asset From Scratch

    • Creating a Blueprint actor

    • Designing Controls

    • Asset Optimisation strategies

  1. AI and NPC Behavior: Intelligent Interaction

    • Introduction to AI Programming

    • Behavior Trees and Decision-Making

    • Creating Dynamic NPC Interactions

       

  1. World Partition /Level Streaming

    • Basics of World Partition /Level Streaming

    • Designing your level for World Partition

    • Using Level Streaming

       

  1. Multiplayer Development: Networking Fundamentals

    • Basics of Multiplayer Networking

    • Synchronizing Player Actions

    • Handling Latency and Network Performance

       

  1. Capstone Gaming Project: Build and Play

    • Developing a Complete Game Prototype

    • Playtesting and Refinement

    • Final Presentation and Feedback

Linear Content Pathway – For VFX, Animation and Cinematics

5 Sessions – 4 hours each
Every Monday and Wednesday (7 pm to 11 pm)
Oct 28,30 Nov 4,6,11
  1. Cinematic Mastery: Crafting Stunning Visuals

    • Advanced Sequencer Techniques for Cinematics

    • Creating Dramatic Camera Angles and Shots

    • Integrating Detailed Audio and Music

 

  1. Character Animation: Bringing Your Characters to Life

    • Rigging and Skinning Characters

    • Advanced Animation Techniques

    • Facial Animation and Lip Syncing

       

  1. Storytelling through Environment: Designing for Emotion

    • Advanced Lighting and Effects for Narrative Impact

    • Using Props and Set Design to Enhance Storytelling

    • Emotional and Atmospheric Design Techniques

 

  1. Rendering using Movie Render Queue

    • The Movie Render Queue

    • Render Settings

    • Troubleshooting MRQ – Limitations

 

  1. Capstone Linear Content Project: Create Your Masterpiece

    • Developing a Complete Animation Sequence

    • Editing, Refining, and Presenting Your Work

    • Peer Review and Feedback

Add-On: Introduction to C++ Programming for Unreal Engine

4 Sessions – 4 hours each
Every Monday, Wednesday, Friday (7 pm to 11 pm)
Nov 13,15,18,20
  1. C++ Fundamentals: Essential Programming Skills

    • Introduction to Unreal’s C++ API

    • Writing and Compiling C++ Code

    • Basic Object-Oriented Programming Concepts

 

  1. C++ for Game Mechanics: Enhancing Blueprints

    • Integrating C++ with Blueprints

    • Custom Gameplay Mechanics

    • Advanced Data Handling and Optimization

 

  1. Performance Optimization with C++

    • Profiling and Optimizing Performance

    • Memory Management Techniques

    • Best Practices for Efficient C++ Development

 

  1. Complex Systems and Networking with C++

    • Implementing Advanced Systems

    • Networking Fundamentals for Multiplayer

    • Developing Robust Game Features

  1. UEFN is Unreal Engine for Fortnite. UEFN lets you publish your own game maps on Fortnite. Play my maps on Fortnite.

Course Pathway

Depending on what you want to learn, you may choose from any of the following courses

Course Options - Choose any one

Fees are in Indian Rupees. International fees will be equivalent USD at 1 USD = 83 INR.

1

Basics of Unreal Engine (BUE)

6,500

2

Advanced Unreal Engine (AUE)

7,500

3

Full Introduction to Unreal Engine (BUE + AUE)

11,500

4

Gaming Pathway(Separate) (GP)

7,500

5

Linear Content (Cinematics) Pathway(Separate) (LCP)

7,500

6

Full Gaming Pathway (including Basics + Advanced +Gaming Pathway) (BUE + AUE + GP)

17,500

7

Full Linear Content Pathway (including Basics, Advanced + Cinematics Pathway) (BUE + AUE + LCP)

17,500

8

Introduction to Unreal C++ Programming Add-On

5,500

9

Full Gaming Course: Basics + Advanced + Gaming + (C++) + Bonus UEFN session (BUE +AUE+GP + CPP + UEFN)

20,500

10

Full Cinematics Course: Basics + Advanced + Linear Content (Cinematics) + (C++) + Bonus UEFN session (BUE + AUE + LCP + CPP + UEFN)

20,500

Instructions

  • You will be asked to choose the course you want to join. Please refer the table above to make a choice.
  • No payment has to be made now.
  • For additional queries, please message me in Linked in Chat. My Linked in Profile
  • After registration, a payment link will be sent to you within a week.
  • Once the payment is made, the session details and zoom link will be mailed to you.

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